Author Archives: Funwayguy
I’m slowly accepting that Authentication is slowly choking this mod to death despite it being as unobtrusive as we could make it. Yes it had some hiccups lately that caused some major issues resulting in false alarms but too many people were scared of the ‘DRM’ and didn’t stick around. To get an idea of how many people left us, our statistics reported as many as 15 thousand people just disappeared over the course of the last 2 weeks. I am sorry that in trying to protect the rights to our mod I pushed away the community. I will likely be removing Authentication in the coming days if things continue to head they way they are going.
As part of my studies in games development, I’m starting a 6 month project as part of a team of people to create a full game for my final assessment. What does this mean for EnviroMine? Well during this time I will not be able to work on EnviroMine (or any other of my mods for that matter) as much as I would like to and updates and bugfixes may slow down significantly as a result.
However all is not lost. GenDeathrow and thislooksfun are wonderful devs and should anything go wrong in the mean time just let them know and I’m sure things will be worked out just fine.
Due to the rising amount of sites stealing mods and making ad revenue off placing downloads behind ad.fly links and plastered ads all over the pages we’ve decided to take a stand and be one of the first mods to implement an authentication system against the aforementioned stealing. This is not an invasive DRM feature and in fact it’s completely automatic and requires no user input. As long as the post-authentication file is included with the mod it can still be freely shared between users and through modpacks. The security measures are not meant to be 100% fool proof and are more of a deterrent however we do have the ability to increase these measures if deemed necessary. We are open to suggestions on how to best handle this new authentication system. We thank you for your understanding and if you are interested in looking into the problem further please follow the link below.
On a more happier note I’m excited to announce that EnviroMine finally has an editor for all those pesky configuration files! No more will you have to dig through files to change confusing settings in notepad now that they are all organised in a nice easy to use UI which you can edit at any point during your game. At the moment we don’t have it available for server side due to the WIP client-server config sync not being finished but we will open that up as soon as it’s complete.